Melisseant

RPG: The Middle Kingdom

Character Name: Melisseant Ambrosious

Title: Queen of Noct'maire 
Race: Dark Star Elven Draekess
Gender: Female
Age: 1831 Age By Appearance: 19

Maximum Age: Immortal 
Occupation: Healer, Advisor, Matriarch 
Demeanor: Patient, Kind, Passionate, Fierce if provoked, Watchful, Curious, Guarded around strangers. 
Nature: Good hearted, Chaotic in Dragon Form, Wary, Honest, Loyal, Adventurous, Passionate about what interests her. Her fidelity and loyalty to her husband is absolute. 
Alignment: Chaotic Good 
Faction Alignment: Clan Noct'maire 
Appearance
Elven: 5'5 in height. Slender, Firm build. Very attractive. Long, wavey, Crimson hair. Ice blue eyes. Elven ears which her dense locks often cover.
Clothing: Varies from medieval style dresses of linen, wool, satin, silk and muslin, to Elven tunics and leggings of beautifully woven cloth. Wears full suit of exquisitly crafted, form fitted, elvin armor with chain mail head-dress when questing, or in dangerous times, carrying a dark star elven long sword, a 'shadow sword' and two daggers when in battle dress, and she KNOWS how to use them. As a Dark Star her scent is very alluring, with a sweet aroma of roses the tongue and olfactory alike can taste. 
Aandun Appearance: Tapping her darkstar Traits her shoulders tear to protract into Gold feathered wings with 24 foot span. Wings flare under threat of dark powers to shimmer and emit a golden aura which surrounds her form to protect her from necromantic and shadow magics and also deflect weapons with telekenetic field of energy. In this winged shift her touch heals and is very warm, and her scent is even more enhanced, often attracting blood drinkers and flesh eaters. She otherwise looks elven when her wings are not unfurled.
Dragon Appearance: Alters form at will into Gold Dragon. Shoulders reach 35 ft stature standing on all fours. Whiskers beneath chin of tapered snout, webbed fins covering ear sockets which pick up sounds like radar. Spines running along back from crown of serpentine neck to arrow blades of tail. 85 ft wing span, spanning bony fingers, wings shoulders clawed. Hook like claws 8-12 inches long, 15 inch long dew claws. Double row of pointed teeth 3-5 inches long with curved upper and lower 8 inch long canines. Scales of gold covering reptilian body.
Kingdom: Anathrack Ríosh Haven:

Castle Noct'maire Location: North-Central An Morendor Wards and Security: See Castle Noct'mair Page

Family Connections: 
Husband: Aurelius Emrys Ambrosious {Web Page}

Son: Trent Kilcanoragh - Doom Knight-Out of Magnus McKane, Godson of General Mordenta. Trent is a captain in Noctmaire's ranks.
Son: Aoeling (Prince) Collenfereth (proud) Beren (bear) Emrys (merlin) - Pet name Bear but usually goes by Beran

Son: Remus Noctemius Aurelius {Web Page}

Son: Romulus Arcadius Emrys
Father: Belorian Eoghan O'Daily the Comet {Web Page}

Mother: Elwyffrel Thornwhistle, Darkstar elf

Employees and Servants: 
Name: Haezor-Hersey 

Age: Appears 22

Race: Dark Angel 

Position: Body Guard

Level: 18


Name: Trent Knightguard 

Age: Appears 22 

Race: Abominate Draconian 

Position: Guard Captain and Body Guard.

Level: 18


Name: Stephanie Callaway 

Age: Appears 30 

Race: Demon Slave 

Position: Lady in Waiting 

Level: 5


Name: Victoria Darshall 

Age: Appears 25 

Race: Demoness 

Position: Lady in Waiting 

Level: 15


Name: Isoboel Wulfguard 

Age: Appears 21 

Race: Norse Demoness 

Position: Lady in Waiting 

Level: 8


Name: Naomi Moresthgaith 

Age: Appears 24 

Race: Ariad Elf 

Position: Lady in Waiting 

Level: 9


Name: Akallabeth Moresthgaith (Beth)

Age: Appears 24 

Race: Ariad Elf

Position: companion 

Level: 8


Name: Anarima 

Age: Appears 19 

Race: Shadowlands Elf 

Position: Chambermaid

Level: 7


Name: Danedwaidth 

Age: Appears 20

Race:  Shadowlands Elf 

Position: Chambermaid 

Level: 10

Background:

      Melisseant who was half darkstar elf and half Anduain, an Aandun, had such beauty and natural allures as drew men and predators alike to her. Her sons knew little of her past and how she had been killed by a red weyrdragon named Corvyn who had courted her relentlessly and been obsessed with her. Melisseant being young and naive had developed feelings for him and seen Corvyn a few times but he was just too possessive and she so young so she broke it off with him. That was when he tried to forcibly sire her but got carried away and killed her accidentally. The blood and flesh of a sixteen year old virgin darkstar had just been too much for him to resist. Another dragon named Magnus that was a demon dragon had also been smitten by her and killed Corvyn for trying to sire and killing her.

      Melisseant was reborn from death as a gold dragonian and Magnus took Melisseant underwing to teach her how to be a dragon. A nephalim named Christian pursued her during that time who she considered a friend. Meanwhile Magnus ended up falling for her hard but she resisted his advances and after she had turned him down one too many times, which he blamed Christian for, when he was sure she loved him and not the Nephalim, Magnus seduced her through his presence and impregnated her with a son she later named Trent, then insisted she marry him.
      When Eoghan got wind of what Magnus had done he confronted him and they ended up in a fight to the death. Eoghan defeated him by means of wits over brawn and sent his soul straight to hell where he believed Magnus belonged. Melisseant was heartbroken and it was a very long time before she forgave Eoghan for interfering and killing Magnus who she had been attracted to but just wasn't ready to court anyone after the ordeal with Corvyn. It was not until many years later that she learned from Aurelius that Magnus had used his charms to seduce her. She had always believed she had given into him of her own free will. Eoghan had killed him because Magnus essentially raped her, though the black dragon never saw it as that. He was claiming his mate as black drafons did.
      A third dragon then came to court her when Eoghan sent her to Morashtar. By this time Melisseant felt like a complete dragon magnet, feeling her death journey had returned her as a dragon for that very reason, and was extremely wary of men, especially dragon types, and was fairly heavy with child with Trent by then. It was when she was living at Lake of Shadows in a cabin Eoghan had secured for her, that she and Aurelius met during a quest her very death journey had thrown her upon. Aurelius was patient in his pursuit of her as they traveled together but pushed things forward after courting her for two months by proposing marriage to her after their quest was done, telling her that she needed a father for her child and a husband to protect her. Melisseant finally caved in and agreed to marry him. In a way she just finally gave up fighting all the dragon men who pursued her. It was not love at first sight but they did come to fall deeply in love with one another. Their love was true just not immediate.

      Her earlier life having been so fraught with hardship and treachery had made her very wary of strangers and her trust hard to gain, though she tried to see the good in people. She thanked chaos every day for meeting King Aurelius Emrys Ambrosius while on that quest with the genesis of the Age of Tàrnath in An Morendor. They wed six months after meeting just before Trent was born and she has, and always shall remain faithfully devoted to her husband and King. Aurelius treated Trent as his own son and the king and his chosen queen had sons of their own together. 


Statistics

Weapons: 

☆     Sgaithir-Tara Sword+25-PA+MA - Black Diamthril, Shadow Stalker Long Sword, '32 double edged blade, dragon scaled hilt, dragon head pummel with emerald eyes which glow when activated. Sword's blade directs weilder commanding its powers to find hidden gateways and doors, or open gates through the realm of shadows. Sword soaks necromantic powers, phases past the ethereal and can imbue a victim with 'Mortus Sleep' a necromantic effect which drains victim of energy, and -1 Level while sending them into a deep sleep for 1 d6 hours, decomposing the victim of HP= Dmg. rolled per hour. Does 10 damage to Melisseant to channel its necromantic powers. No damage for shadow powers.

☆     Ashtar-Sianthor Sword+30-PA+MA - White Diamthril Broad Sword of a dazzling silver metal, angel winged cross-guard, hilt checkered with Celtic reliefs, Pummel a celtic rude set with a dark star sapphire which flashes with a radial of light when its holy powers are tapped. The Holy light of Tuatha streaks through victim on a hit and does double dmg. to evil. Sword warns of danger and evil and casts a holy aura of protection around its weilder to ward off dark powers. 
☆     Dragon Tooth Dagger+18-PA+MA-Dagger injects dragonic venom with command Inflict Venom. Poison causes excruciating muscular pain-(1st round), followed by numbness-(2nd round), then paralysis-(3rd round). Poison Resists Neutralization, Vaporization, and Transfer by 50%. Diamthril Thrown Daggers: Set of Five+15-PA each, magic and etheral phasing, Str-100. 


Armor: Full suit of exquisitly crafted, form fitted, black diamthrill, Elven armor with chain maille head-dress and chain gloves, +51-PD-Absorbs magic-50%. Full suit of Elven, white diamthrill, chain maille armor, with chain head-dress and gloves, 52-PD-deflects magic-60%. 

Skills and Knowledge

Combat Skills: 

     Precision Aim+2 on called aim-HB.

     Sword Prestige+8-HDB.

     Thrown Dagger+8-HB.

     Dagger Prestige+8-HB.

     Equestrianship+7.

     Combat Riding+2-HB-when mounted.             Danger Sense+2

     Physical Perception.

     Medieval weaponry-{Archery-20, Sword-25, Medieval Martial-25, Dagger-28, Sling-18}
     Occupation Skills: Healer-28, Leadership-{wisdom & logic},

     Advisor-{wisdom}

Survival Skills: 

     Outdoor Survival-26-{Climb Trees, Mountain Climbing, Tracking, Find Edible Plants and Foods, Hunting-Fishing, Tanning, Leather-Fur Craft, Set Traps and Snairs, Find and Remove Traps.}

Common Skills: 

    .Seamstress-30,

     Cooking {excellent cook}-20,

     Music-19-{Mandolin, Lute, Irish Harp, Singing} 

     Poet, Artist.
     Knowledge: Arcane and Occult-28, Monster Lore-20, Morashtar Lore-19, 

Advantages
Physical: Self-Healer, Elven and Angelic Haste, Strong for a woman, Marked Soul-{Her soul bears a mark, that when she dies, her soul shall be cast to the realm of the one who marked her. Her soul can be taken by none other than he. Her clan and allies are her greatest defenders.}
Mental: Charismatic, Intelligent, Intuitive, 
Ethical: Kind Hearted, Loyal, Dependable, Empathetic, etc. - Elven angel says it all. 

Disadvantages
Physical: Her death lies in the way of despair and utter destruction. Upon her death shall this divine creature fall into darkness and undergo trials in the Underworld. 2 Ressurections remaining.
Mental: Susceptible to cruelty, imprisonment and betrayal. Despair can destroy her will to live. 
Ethical: Exposed to a lot of dark sorts. This causes her some amount of inner conflict. She does not take cruel treatment of others well, unless they truly deserve it. 

Traits
Physical: 

     Stamina+2.

     Nimble+3 Dex-Elven/Angelic.

     Quick Reflexes+2 Dex-Elven. }

     Form Shift-Dragonic-Morgir.

     Healing Touch-Angelic.

     Alluring Scent-Angelic-Dark Star.

     Immortality. Way of Death-Angelic form-{Despair, and Total Destruction, Once killed as an Earthen Angelic, she takes on Angelic spirit form and is plunged into the underworld to withstand a trial and if she fails, she falls into Hell to become a fallen angel, her soul and life the possession of Lucifer. If Dragon Form is killed off, she will no longer be Dragonic.} 
Mental: 

     Morgir Presence,

     Innate Magery-Dark Star.

     Visionary Dreams. Divination.

Gold Dragon Stats
Information: These beautiful, gold scaled dragons are not usually hostile unless provoked, or someone trespasses on a site they guard. This is another race of dragon which loves riddles, and was the second breed of dragon after the Black Dragon to be created. 
Stats: 
Armour: Heavy Scales-35-PD
Traits: Strength: 39, Stamina: 33, Fortitude: 35
PA: Enhancer: +39 Strength damage.
PD: 35 {vs. Strength+Weapon Dmg.}
SA: 28 
SA: Enhancer: +74 damage-Vapors, +86-Spit
Trait Advantages: Great Strength, Stamina, and Fortitude. Quasi-immortal. Immune to Poison, Acid, Fire and Heat. Speech.
Disadvantages: Cold X 2-dmg. Vulnerable Spot. Death from mortal wounds. 
HP: 1155
Weapons: Claws-28-dmg, Bite-55-dmg, Tail-30-dmg, Wings-23-dmg, Wings and Tail-{throws victim 5 d6 feet, stuns -1 d6-AR at 10+ feet.}

Special Abilities 

Light and Solar Elements: Limited Path, choose one spell in each level for each path. 
Nova Bomb: 1 d6 damage per base level, + Base Level added damage. Because fire clings, it does Aggravated (normal) damage for +2 AR per ace. Solar gases spread out in a 6ft, +1ft per level diameter to choke and burn the eyes and lungs of those breathing it for full aggr. dmg per turn. 
Laser Breath: 1 d6 damage per base level, + Base Level added damage. does Aggravated (normal) damage for +1 AR per ace per turn to all in its conal path. 
Laser Bite: teeth like lasers cause deep cauterizing punctures-(1st round), followed by numbness-(2nd round), then atomization-(3rd round). Particle scatter Resists Neutralization. Vaporization occurs at rate of 1% per level per turn until laser teeth are extracted. 
All do double dmg to vampires, undead, abyss and spirit types.



Paths

Wylde Weaver: (Rare Sidhe and Darkstar chaos INBORN aspected Path. UNLOCK to access. Wylde Weavers are sometimes called Wylder Folk)

⭐  Status: Unlocked

⭐  Info: call on chaos to supplicate  aspects of the Wylde and from them weave effects as requested.

      The more powerful the outcome the greater the chance of Wylde rebound and dangerous or even detrimental Wylde Storms.

      Wylde can only be seen by those who are born with this path and have unlocked it. 

      Wylde as chaotic energies are purple in hue, the darker purple the particles the more powerful, varying from deep, dark, almost black purple to rich medium purples and light almost white lavender shades.

      In form it appears in many shapes and sizes, from dancing particles like small motes, to larger globes of glowing purple energy floating or flitting around, as ribbons or tendrils of light snaking or waving around, or it can concentrate into miasmas that hovering, float or roll around like clouds.

      Heavy dark miasmas indicate a high concentration and level of Wylde and can be dangerous to encounter for those aware of it as it might lash out in defense of itself. Wylde has sentience but very few who can harness it are aware of that.

      Wylde is not registered or recognized by other types of energy and therefore cannot be blocked, dispelled or otherwise affected by other paths.  If not for Wylde Chaos this rare path as used by Sidhe and some Darkstar would be unbeatable by other paths. It's drawbacks are quite severe though.

Wylde Chaos Rolls: 1 d20, +1 per 10 levels.

🎲 Roll of 1-16 = Stable Power,

🎲 Roll of 18-20 = Rebound, take damage of roll but not effects.

🎲 Roll of 21+ = Wylde Storm, all in area take damage and effects of roll, take 0 bonuses in area of 1 d6 grid squares around caster on area map, take damage on all failed rolls in area. Duration of area lasts 1 d6 days. (Mark area on map using grid coordinates.) On rare occasions usually during desperate situations Wylder Folk might intentionally supplicate Wylde Storms.

⭐  Note: Melisseant uses this path predominantly for healing and support.

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