Aegis
Guardians of the People
Aegis is an elite team of professional soldiers and mages out of Westguard who hunt down true monsters. Demons, devils vampires, dragons and any enemy who are proven killers are at the top of their list. Unlike some of their predecessors, this organization does not slay or capture a creature or person according to what they are but because of criminal and malicious deeds which require action.
Aegis is occasionally for hire to towns, villages, and individuals as mercenaries. They accept no one into their company who refuses their extensive background probe with no exception. Honor, skill, racial tolerance and a cool head are paramount to their acceptance of members. This group in no way approved of AoM's policies, though they have several former AoM members in their ranks who themselves never supported the blind hatred of Halen Dreward.
NPC Actors
Total Number: approx. 500
Commander: Colden Warwick, namas demon.
1st Hand: Wulfgar Nystori, Deluvian (played, JD)
2nd Hand: Barden Hyuen, terran
3rd Hand: Sallisha (Salli) Warwick, neffari (f)
The Meleers: captain Astra Irellien, elf (250)
The Archers: captain Ennish Cillmaen, sephorai (100)
The Dragon Arms: captain Arag Bodesh, ballista, catapults, slings, nets, tu'mae (20)
The Lore Scribes: masters Wyrdun (Ssetis) and Deleneth (Elf), Sseti, protective wards and enchantments (8)
The Shieldwall: captain Oshian Desgagri, namas, shields with spears, halberds, polearms. (100)
The Rangers: Commander Fallion Sisco (escion), 2nd Draeden Ozendri (unknown immortal) (30)
The Menders: captain Wynifreth Illeksi (elf), doctors and shamans alike who work at the hospice healing the sick and wounded. (20)
Others: Eregar Warwick (son of Colden and Sallisha), Casstien Evennar (son of Wulfgar and Allorithel) Allorithel Evennar (elven spirit which has haunted Wulfgar since her death).
Info:
This group has all the combined knowledge of immortal slayers, soldiers of fortune, veteran warriors, dragon hunters, lore masters, and former AoM army in a single team of around 500 soldiers. They are growing as new recruits join them. Their ranks are split between the leaders and the units of specialty. Trained in all kinds of combat however, they excel at swapping weapon roles as needed.
They have excellent lore masters who create powerful protective items of all kinds, including warded gear and accessories, ward and gate triangulation beacons, and hospice conduits for camps.
Mortal, quasi-immortal, immortal doesn't matter to them. They judge by deed and action alone.
This group is adept, honorable, well organized, alert, well trained and efficient.
(NPC faction, available to be played upon request)
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